Slot Machines – Free Gambling Games I’ve finally got a lot of slot machines for you to choose from. I am in the process of updating all of the pages so they include some instructions and basic guides so you can learn a little bit about each game. However, I felt that it would be easier to get all of these slot machines up and working beforehand. You can enter the game by clicking on the picture, clicking on the link below the picture or choosing from the list on the right sidebar. More slot machines will be added soon! Every once in a while, one of these games may not be functioning for a day or so. I am in the process of changing this category. Please Enable Frames, and Refresh This Page.
Trick-taking games, where the objective is collecting cards in tricks, with victory accorded to whoever won most tricks. An easy gambling game with three cards per player, no teams, and an unlimited number of players. Spanish variant of the famous Italian game of Primiera. The trump suit is decided by turning over a show-card. Very similar to Rentoy in game mechanics, it differs in the ranking of the capturing cards, and in the possibility of tied tricks. Spanish and French Decks Most of the games described here are played with 40 cards, which is the most common form of the standard Spanish and Italian decks. These cards are the numbers from Ace to 7, and three court cards. All these cards are organized in four suits, either the standard Spanish suits of Coins, Cups, Swords, and Clubs, or the standard French suits of Diamonds, Hearts, Spades, and Clubs. I’ll leave it up to the players what kind of deck they prefer. For authenticity purposes, it can be observed that both kinds of decks existed in period, and it was quite common to adapt games from one deck to the other, usually following the standard suit-and-rank correspondences shown above.
Direction of play The historical and Southern European direction of play is counterclockwise, to the right. But nothing serious of the game mechanics changes if the games are played clockwise, to the left. Combination Games Cacho Attested in 1691. Rules based on a text of 1729. This game is played with a small deck, having only the cards from 1 through 6, ace low. Players try to make the highest-three card combination, as described below. At the beginning of a hand, a single card is dealt to each player. A betting round starts, without raises.
At first, players can either pass, or bet one counter. If someone bets, then the other players, each in their turn, can either match the bet, or fold. That’s done until all players have been given their opportunity to see the bet. If all players pass on this first card, the hand is void, and the cards are shuffled back into the deck. The highest combination in the game. Three cards of the same suit. In case two players show a three card flush, they must add up their face values, plus a premium of 20. Two cards of the same suit. The point value is found by adding these two cards, plus a premium of 20, and can go from 23 to 31. Note: a two-card flush is defeated by any Cacho, even the smallest.
High card If no-one has any better combination, the highest card wins. In case two or more combinations of the same kind and point value are tied, the eldest player wins. I believe that this is intended to compensate the advantage that the “younger” players have by being able to bet or call based on previous knowledge of the actions taken by their “elders”. Note: it might be that the premium for the three-card flush is 30 instead of 20. This does not change the ordering of combinations, or the strategy of the game. While this would be a more “logical” choice than that presented in the reconstruction, the choice presented above has the universal agreement of modern descendents on its side. Rules based on a text of 1732. This game is played with the full 40-card deck, with the same game mechanics, betting system, and tie-resolution as Cacho. Only the combinations and their point-value differ.